I'm an artist and a programmer. As an artist, I specialise in 3D modelling, texturing, lighting, compositing and constructing game environments in Unreal Engine.
I am currently open to full-time work in Melbourne, Australia.
Skills
Rendering3D ModelingLightingUV MappingGame DesignGame DevelopmentPhotographyLevel DesignProgrammingPhysically Based RenderingGame Programming