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I modelled a classic IBM computer from the late 90s. It was based on the IBM Personal Computer 330-450DX2. The computer system took around two weeks to model from start to finish. The other props found in the background took another two weeks to complete. The final render took a few days to assemble.
I also created the CRT shader found on the monitor's screen as well as the paper blueprint that let me scatter all kinds of paper around the desk. There
The CRT shader used in the post-processing was not made by me. I used the Advanced CRT TV - VCS - VHS Effects addon by CemTezcan.
Here is the following software I used:
Blender: Modelling and wireframe renders
Substance Painter: Texturing
Adobe Photoshop: Various other tasks like creating the breakdown images
Adobe Illustrator: For creating any glyphs and symbols seen on any of the props. I imported these into Substance Painter as SVGs.
Unreal Engine 5: Final render
PureRef: Mood board