This is a stylised rooftop material I made in Substance Designer. I learned a lot from creating this material and since finishing it, my skills with the software have become a lot sharper. I've increased my understanding of how Substance Designer can be used to create stylised textures and have learned many techniques along the way. The material is part of a stylised building kit I am working on for my current 3D environment project.
Software used:
Substance 3D Designer - Texture generation
Marmoset Toolbag - Rendering